Blog2021-09-04T20:18:33-03:00

Lancer Gallery Updates

Lancer

is a video game I am developing in my free time. What Began as a two week project expanded into a passion project.

My Brother came to me with the core concept one day that

“it was to be a Game” with a gameplay inspired by such classic

Nintendo titles as Bomberman 64 and Mario Kart 64.

For their hairpin arenas and exciting battles modes.

The game had to be simple with Mobile Application in mind,

The design of Lancer would utolise Unity and would be Pixel rather then Polygon.

After a few iterations

As an autodidact game developer there’s often a lot of trial and error that’s lead to a deep appreciation for the significance of the powers of 2. Especially while handling graphics across multiple processors and monitors. I’ve since wondered if neural plasticity allowing the development of cognition to run prediction based logic using logarithmic scales would allow a mind to run improved software. Probably. lol.

Initially sprites were 48×48 pixels.There were two playable characters, ‘The Hero’ and ‘Shadow Man’ Who became ‘Kaze’ and ‘Kitsune.’ Joining then were Livingstone and Anwen, four stages, twelve arenas, new enemies , Items and a sound track.

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